This seems obvious, but most electric vehicles still feel like non-electric vehicles. If you know how to ride a bike, you also know how to ride an electric bike. If you can ride a skateboard, odds are you can probably figure out an electric skateboard.
However, the Onewheel+, and now its update, the Onewheel+ XR, operates outside of the boundaries of physics and logic. It’s unlike any board I have ever ridden. The thick deck is balanced on a fat, heavy tire that’s 10 inches wide and 10 inches across. When you step onto the board, the Onewheel’s three gyroscopes and three accelerometers kick into action. The motor starts and all of a sudden you, and the board, are held level.
Future Motion Inc. founder Kyle Doerksen designed the board to feel like snowboarding in powder. It really does. Unlike, say, a Boosted Board, the Onewheel’s chunky tire can tackle any terrain, like sand, dirt, or gravel.
Rather than using a handheld controller, the Onewheel+ XR reads minute shifts in your body positioning. If you look and slightly lean towards where you want to go, it heads in that direction. If you recoil from going too fast, or thrust your body impatiently forward, it slows down or speeds up. The board also leans as you turn, giving you that intensely satisfying carving sensation.
But I’ve been snowboarding, surfing, and skateboarding since I was thirteen, and the Onewheel+ XR is the first board that I’ve ever been on that, well, makes me a little scared. I took a spill off the Onewheel+ XR and sprained my knee. A snowboarder friend of mine sprained his ankle. Another friend, who also skateboards and snowboards, face-planted.
Which isn’t to say that the Onewheel+ XR isn’t enormously fun. It’s just more of an extreme sports toy than it is a commuter vehicle. I recommend strapping on a helmet and some wrist guards more than I recommend riding it to work. As it turns out, stepping outside the boundaries of intuitively understood physics has consequences.
Future Motion first debuted the Onewheel+ in 2014. In 2018, they upgraded to the Onewheel+ XR, which has a range of 12-18 miles instead of 6-8 miles, and adds about 10 percent more power to motor uphill or scooch over rough terrain.
The Onewheel+ XR is a more formidable object that you might think. It’s around the same size as a skateboard, at 29 inches long and a little under 10 inches across. But it weighs 26 pounds. In contrast, a folding bike weighs around 10-12 pounds. When I carry it by the indented handle under the deck, it's hard to remember not to drop it on my foot.
To start, you download the Onewheel+ app, turn on the board, and connect it to your smartphone via Bluetooth. The dashboard shows stats like the board’s battery level, your speed, how many miles you’ve ridden on each trip, and your range.
You also use the app to tinker with the board’s settings, or what Onewheel calls “Digital Shaping.” It has five different selectable profiles, ranging from “Sequoia” to “Delirium,” each with different max speeds, different levels of responsiveness, and an estimation of whether they’d be best for town or trail. Sequoia is the laziest setting, with a max speed of 12 mph, while Delirium ramps things up to a ridiculous 20 mph.
I found Mission (the middle setting with a max speed of 19 mph) to be the most fun to ride and the closest approximation of making deep turns on a powder day. My husband, however, preferred setting the board to Elevated, which has a max speed of 19 mph and a looser, more responsive feel.
When I first got on it, it was so fun that it was a little hard to get off. And then I realized: It’s a little hard to get off the Onewheel+ XR, period. To stop, you lift up either your heel or your toe on the frontside of the board. A blue line bisects the front panel, and to make the board stop moving, you have to relieve the pressure on one of those sides.